uniformMatrices

Undocumented in source. Be warned that the author may not have intended to support it.
void
uniformMatrices
(
int width
int height
int length
Type
)
(,,
Type[width][height][amount] value
,
bool transpose = false
)
if (
mixin (constrainTypeWOBool_m) &&
width > 1
&&
width <= 4
&&
height > 1
&&
height <= 4
&&
amount > 0
)

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