module glwt.types;
import derelict.opengl;
enum DataType {
Byte = GL_BYTE ,
UByte = GL_UNSIGNED_BYTE ,
Short = GL_SHORT ,
UShort = GL_UNSIGNED_SHORT ,
Int = GL_INT ,
UInt = GL_UNSIGNED_INT ,
Float = GL_FLOAT ,
Double = GL_DOUBLE ,
}
alias type_t = DataType;