attributePointer

glVertexAttribPointer wrapper.

  1. void attributePointer(VertexArray vertexArray, uint attribute, ArrayBuffer buffer, uint count, DataType type, bool normalized, uint stride, int* offset)
    void
    attributePointer
    (,,,
    uint count
    ,
    DataType type
    ,
    bool normalized = false
    ,
    uint stride = 0
    ,
    int* offset = null
    )
  2. void attributePointer(VertexArray vertexArray, uint attribute, uint count, DataType type, bool normalized, uint stride, int* offset)

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