attributePointer
- void attributePointer(VertexArray vertexArray, uint attribute, ArrayBuffer buffer, uint count, DataType type, bool normalized, uint stride, int* offset)
- void attributePointer(VertexArray vertexArray, uint attribute, uint count, DataType type, bool normalized, uint stride, int* offset)
glwt vertex_array
aliasesfunctionsstructsvariables
glVertexAttribPointer wrapper.